create_frames(String s, int i, int j)  :int
   ,   
s -     
i-  
j - 
  
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create(String s)  :int
   
s -     
  
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set_position(int i, int j, int k)
  ,   -    
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set_visible(int i, int j)
  
  1- true 0 - false
-------------------------------------------
set_ref_pixel(int i, int j, int k)
    (    :  /2      2)
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set_transform(int i, int j)
  (   )  :
  TRANS_NONE = 0;
  TRANS_ROT90 = 5;
  TRANS_ROT180 = 3;
  TRANS_ROT270 = 6;
  TRANS_MIRROR = 2;
  TRANS_MIRROR_ROT90 = 7;
  TRANS_MIRROR_ROT180 = 1;
  TRANS_MIRROR_ROT270 = 4;
-------------------------------------
move(int i, int j, int k)
   
-------------------------------------
append(int i)
 
------------------------------------
 remove(int i) -  
-----------------------------------
next_frame(int i)    
-----------------------------------------
prev_frame(int i) -  
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set_frame(int i, int j) -      
-----------------------------------
get_x(int idx) -       X
----------------------------------
get_y(int idx) -       Y
------------------------------------
collides_with(int idx, int sprite,int pixelLevel) -     
---------------------------------
collides_with_tile(int idx, int pixelLevel) -    
--------------------------------
paint(int idx) -   ( )
-----------------------------------
init(int i) -  
i-     
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get_Frame(idx) :int
          Gets the current index in the frame sequence.
------------------------------------
 int	get_FrameSequenceLength(idx) 
          Gets the number of elements in the frame sequence.
------------------------------------
 int	get_RawFrameCount(idx) 
          Gets the number of raw frames for this Sprite.
------------------------------------
int	getRefPixelX(idx) 
          Gets the horizontal position of this Sprite's reference pixel in the painter's coordinate system.
------------------------------------
int	getRefPixely(idx) 
          Gets the horizontal position of this Sprite's reference pixel in the painter's coordinate system.
------------------------------------
set_image(int idx, Image  img, int i, int j)

 Changes the Image containing the Sprite's frames.
---------------------------------------





   MidletPascale  
Sprite.init(7);
igrok:=create_frames('/f.png', 15,15);

   





